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Autodesk Maya 2019 : basics guide

By: Murdock, Kelly L
Publisher: Mission, KS : SDC Publications, c2019.Description: xviii, 541 p. : ill. ; 28 cm.ISBN: 9781630571788Program: CSCI236Subject(s): Computer animation | Three-dimensional display systems | Computer graphicsDDC classification: 006.696 MU AU Online resources: Location Map
Summary:
Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user to interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering, and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics, and MEL scripting introduced. Each chapter begins by examining the concept behind each task, the goal, and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps required to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.
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Item type Home library Call number url Status Notes Date due Barcode Item holds Course reserves
TEACHER REF University of Wollongong in Dubai
Tardis
006.696 MU AU (Browse shelf) Available T0062988
REGULAR University of Wollongong in Dubai
Main Collection
006.696 MU AU (Browse shelf) link Available Dr HC Lim T0062778

CSCI236 Spring2024

CRS University of Wollongong in Dubai
Closed Reserve
006.696 MU AU (Browse shelf) Available T0062779
3 DAY LOAN University of Wollongong in Dubai
Main Collection
006.696 MU AU (Browse shelf) Available Sept.2019 T0062780
Total holds: 0

Autodesk Maya 2019 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user to interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering, and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics, and MEL scripting introduced. Each chapter begins by examining the concept behind each task, the goal, and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps required to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.

CSCI236

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