Angel, Edward

Interactive computer graphics : a top-down approach with shader-based OpenGL Edward Angel, Dave Shreiner - 6th ed. - Boston : Addison Wesley, c2012. - xxviii, 730 p. : col. ill ; 26 cm.

Includes bibliographical references and index.

Interactive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGLŪ and emphasizes application-based programming. Graphics Systems and Models; Graphics Programming; Input and Interaction; Geometric Objects and Transformations; Viewing; Shading; From Vertices to Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves and Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of OpenGL Functions. MARKET: For all readers interested in computer animation and graphics using OpenGLŪ.



9780132545235


OpenGL
Computer graphics
Interactive computer systems

006.66 AN IN