Gamestorming : a playbook for innovators, rulebreakers, and changemakers /
Game storming
Dave Gray, Sunni Brown, and James Macanufo.
- 1st ed.
- Beijing : O'Reilly, 2010.
- xvii, 266 p. : ill. ; 24 cm.
Includes index.
What is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work.
Discusses ways to encourage creativity and innovative thinking in a corporate environment and provides instructions for more than eighty games that can help think teams improve communication, overcome conflict, shorten meetings, identify the root cause of a problem, and generate ideas and solutions.
Adult Follett Library Resources. Adult.
9780596804176 (pbk.) 0596804172 (pbk.)
Teams in the workplace--Training of. Visual perception. Teams in the workplace--Training. Perception.