000 | 00876cam a2200301 a 4500 | ||
---|---|---|---|
008 | 081029s2009 maua 001 0 eng | ||
010 | _a 2008940614 | ||
020 | _a9781584506843 (pbk.) | ||
020 | _a1584506849 (pbk.) | ||
040 |
_aDLC _cDLC _dDLC |
||
042 | _apcc | ||
050 | 0 | 0 |
_aQA76.76.C672 _bM345 2009 |
100 | 1 | _aMark, Dave. | |
245 | 1 | 0 |
_aBehavioral mathematics for game AI / _cDave Mark. |
260 |
_aBoston, MA : _bCharles River Media, Course Technology, Cengage Learning, _cc2009. |
||
300 |
_axvii, 459 p. : _bill. ; _c24 cm. |
||
500 | _aIncludes index. | ||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aArtificial intelligence. | |
650 | 0 | _aMathematics. | |
650 | 0 | _aHuman behavior. | |
035 | _a(IMchF)fol13571485 | ||
005 | 20170126095851.0 | ||
001 | 52364 | ||
003 | UOWD | ||
942 | _cREGULAR | ||
999 |
_c19771 _d19771 |