000 01556nam a22003017a 4500
999 _c19778
_d19778
001 52371
010 _a 2012382507
020 _a9781449397678
040 _aBTCTA
082 0 4 _a006.7
100 1 _aZichermann, Gabe,
_d1974-
_911901
245 1 0 _aGamification by design :
_bimplementing game mechanics in web and mobile apps /
_cGabe Zichermann and Christopher Cunningham.
250 _a1st. ed.
260 _aSebastopol, Calif. :
_bO'Reilly Media,
_c2011.
300 _axix, 182 p. :
_bcol. ill. ;
_c24 cm.
500 _aIncludes index.
520 _a"What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. You'll learn how to use core game concepts, design patterns, and meaningful code samples to create a fun and captivating social environment"--P. [4] of cover.
650 0 _aApplication software
_xDevelopment.
_914642
650 0 _aInternet games
_xDesign.
_939397
650 0 _aInternet games
_xPsychological aspects.
_939398
650 0 _aMobile games
_xDesign.
_939399
650 0 _aMobile games
_xPsychological aspects.
_939400
650 0 _aSocial media
_xMarketing.
_916666
650 0 _aWeb sites
_xDesign.
_915334
700 1 _aCunningham, Christopher.
_939401
856 _uhttps://uowd.box.com/s/72dl9d2t0hz0irdn4zdyafmee2yqfnzr
_zLocation Map
942 _cREGULAR
_2ddc