000 02076pam a2200229 i 4500
999 _c24996
_d24996
020 _a9781449362966
082 0 4 _a006.74
100 1 _aParisi, Tony
_939411
245 1 0 _aProgramming 3D applications with HTML5 and WebGL /
_cTony Parisi
300 _axv, 384 p. :
_bill. ;
_c24 cm.
504 _aIncludes bibliographical references and index.
520 _aCreate high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL--the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts--Foundations and Application Development Techniques--author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the author's Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsers
650 0 _aApplication software
_xDevelopment
_914642
650 0 _aHTML (Document markup language)
_97053
650 0 _aWebGL (Computer program language)
_924652
650 0 _aWeb sites
_xDesign
_915334
650 0 _aThree-dimensional display systems
_96392
856 _uhttps://uowd.box.com/s/72dl9d2t0hz0irdn4zdyafmee2yqfnzr
_zLocation Map