000 | 01375cam a2200241u 4500 | ||
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999 |
_c26010 _d26010 |
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020 | _a9780132545235 | ||
082 | _a006.66 AN IN | ||
100 | 1 |
_aAngel, Edward _924650 |
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245 | 1 | 0 |
_aInteractive computer graphics : _ba top-down approach with shader-based OpenGL _cEdward Angel, Dave Shreiner |
250 | _a6th ed. | ||
260 |
_aBoston : _bAddison Wesley, _cc2012. |
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300 |
_axxviii, 730 p. : _bcol. ill ; _c26 cm. |
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500 | _aIncludes bibliographical references and index. | ||
520 | _aInteractive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGLĀ® and emphasizes application-based programming. Graphics Systems and Models; Graphics Programming; Input and Interaction; Geometric Objects and Transformations; Viewing; Shading; From Vertices to Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves and Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of OpenGL Functions. MARKET: For all readers interested in computer animation and graphics using OpenGLĀ®. | ||
526 | _aCSCI336 | ||
650 | 1 | 4 |
_aOpenGL _94978 |
650 | 1 | 4 |
_aComputer graphics _9367 |
650 | 4 |
_aInteractive computer systems _924651 |
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700 |
_aDave, Shreiner _939240 |
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856 |
_uhttps://uowd.box.com/s/vputfhdosh2virihawmxbswm3z4qgk21 _zLocation Map |