000 | 01185pam a2200301 a 4500 | ||
---|---|---|---|
999 |
_c2628 _d2628 |
||
010 | _a 2007273099 | ||
020 | _a9781418837716 (pbk.) | ||
020 | _a1418837717 (pbk.) | ||
082 | 0 | 0 | _a006.6/96 |
100 | 1 |
_aAdams, Joel, _d1957- _937716 |
|
245 | 1 | 0 |
_aAlice in action : _bcomputing through animation / _cJoel Adams. |
260 |
_aBoston : _bCourse Technology, _cc2007. |
||
300 |
_axiv, 244 p. : _bill. (some col ; _c24 cm. |
||
500 | _aIncludes index. | ||
520 | _aExplains how students can use Alice, a three-dimensional virtual reality authoring system, to create new programs and applications, with exercises and step-by-step instructions for projects using the Alice environment. | ||
650 | 0 |
_aComputer animation. _96375 |
|
650 | 0 |
_aComputer graphics. _9367 |
|
650 | 0 |
_aAlice (Computer program language) _937666 |
|
650 | 0 |
_aThree-dimensional display systems. _96392 |
|
650 | 7 |
_aComputer animation. _96375 |
|
650 | 7 |
_aComputer graphics. _9367 |
|
650 | 7 |
_aAlice (Computer program language) _937666 |
|
856 |
_uhttps://uowd.box.com/s/72dl9d2t0hz0irdn4zdyafmee2yqfnzr _zLocation Map |