000 | 01757nam a2200217 a 4500 | ||
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999 |
_c27776 _d27776 |
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001 | 62404 | ||
020 | _a9781601988362 | ||
082 | _a006.693 FU MU | ||
100 |
_aFurukawa, Yasutaka _939275 |
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245 | 1 | 0 |
_aMulti-view stereo : _ba tutorial / _cYasutaka Furukawa; Carlos Hernandez |
260 |
_aBoston : _bNow Publishers Inc., _cc2015. |
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300 |
_ax, 154 p. : _bill. ; _c24 cm. |
||
490 |
_aFoundations and trends in computer craphics and vision ; _v9:1-2 |
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520 | _aMulti-View Stereo: A Tutorial presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. Multi-view stereo algorithms are able to construct highly detailed 3D models from images alone. They take a possibly very large set of images and construct a 3D plausible geometry that explains the images under some reasonable assumptions, the most important being scene rigidity. Multi-View Stereo: A Tutorial frames the multiview stereo problem as an image/geometry consistency optimization problem. It describes in detail its main two ingredients: robust implementations of photometric consistency measures, and efficient optimization algorithms. It then presents how these main ingredients are used by some of the most successful algorithms, applied into real applications, and deployed as products in the industry. Finally, it describes more advanced approaches exploiting domain-specific knowledge such as structural priors, and gives an overview of the remaining challenges and future research directions. | ||
650 | 7 |
_aAlgorithms _92438 |
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650 | 7 |
_aComputer graphics _9367 |
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650 | 7 |
_aResearch _939276 |
|
700 |
_aHernandez, Carlos _939277 |
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856 |
_uhttps://uowd.box.com/s/vputfhdosh2virihawmxbswm3z4qgk21 _zLocation Map |
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942 |
_cREGULAR _2ddc |