000 01757nam a2200217 a 4500
999 _c27776
_d27776
001 62404
020 _a9781601988362
082 _a006.693 FU MU
100 _aFurukawa, Yasutaka
_939275
245 1 0 _aMulti-view stereo :
_ba tutorial /
_cYasutaka Furukawa; Carlos Hernandez
260 _aBoston :
_bNow Publishers Inc.,
_cc2015.
300 _ax, 154 p. :
_bill. ;
_c24 cm.
490 _aFoundations and trends in computer craphics and vision ;
_v9:1-2
520 _aMulti-View Stereo: A Tutorial presents a hands-on view of the field of multi-view stereo with a focus on practical algorithms. Multi-view stereo algorithms are able to construct highly detailed 3D models from images alone. They take a possibly very large set of images and construct a 3D plausible geometry that explains the images under some reasonable assumptions, the most important being scene rigidity. Multi-View Stereo: A Tutorial frames the multiview stereo problem as an image/geometry consistency optimization problem. It describes in detail its main two ingredients: robust implementations of photometric consistency measures, and efficient optimization algorithms. It then presents how these main ingredients are used by some of the most successful algorithms, applied into real applications, and deployed as products in the industry. Finally, it describes more advanced approaches exploiting domain-specific knowledge such as structural priors, and gives an overview of the remaining challenges and future research directions.
650 7 _aAlgorithms
_92438
650 7 _aComputer graphics
_9367
650 7 _aResearch
_939276
700 _aHernandez, Carlos
_939277
856 _uhttps://uowd.box.com/s/vputfhdosh2virihawmxbswm3z4qgk21
_zLocation Map
942 _cREGULAR
_2ddc