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_c28467 _d28467 |
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001 | 63242 | ||
010 | _a 2004094686 | ||
020 | _a9783540224945 | ||
040 | _aDLC | ||
082 | 0 | 4 | _a153.4/3 |
100 | 1 |
_aMichalewicz, Zbigniew _98800 |
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245 | 1 | 0 |
_aHow to solve it : _bmodern heuristics _cZbigniew Michalewicz, David B. Fogel |
250 | _a2nd ed., rev. and extended ed. | ||
260 |
_aHeidelberg : _bSpringer, _cc2010. |
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300 |
_axviii, 554 p. : _bill. ; _c25 cm. |
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500 | _a"With 174 Figures and 7 Tables." | ||
504 | _aIncludes bibliographical references (p. [525]-550) and index. | ||
505 | 0 | _a1. Why are some problems difficult to solve? -- 2. Basic concepts -- 3. Traditional methods -- part 1 -- 4. Traditional methods -- part 2 -- 5. Escaping local optima -- 6. An evolutionary approach -- 7. Designing evolutionary algorithms -- 8. The traveling salesman problem -- 9. Constraint-handling techniques -- 10. Turning the algorithm to the problem -- 11. Time-varying environments and noise -- 12. Neural networks -- 13. Fuzzy systems -- 14. Coevolutionary systems -- 15. Multicriteria decision-making -- 16. Hybrid systems -- 17. Summary -- App. A. Probability and statistics -- App. B. Problems and projects. | |
520 | _aLooks at using heuristics for problem solving, including such methods as gradient techniques, simplex method, and dynamic programming. Includes exercises. | ||
526 | 0 | _aECTE469 | |
650 | 0 |
_aProblem solving _91590 |
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650 | 0 |
_aHeuristic _940945 |
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650 | 0 |
_aMathematical recreations _923720 |
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650 | 7 |
_aDecision making _940946 |
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700 | 1 |
_aFogel, David B. _940947 |
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856 |
_uhttps://uowd.box.com/s/y2udsmwngmosx8gksvcgfdwtd3o8rxla _zLocation Map |
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942 |
_cREGULAR _2ddc |