000 01762cam a2200301 a 4500
999 _c28467
_d28467
001 63242
010 _a 2004094686
020 _a9783540224945
040 _aDLC
082 0 4 _a153.4/3
100 1 _aMichalewicz, Zbigniew
_98800
245 1 0 _aHow to solve it :
_bmodern heuristics
_cZbigniew Michalewicz, David B. Fogel
250 _a2nd ed., rev. and extended ed.
260 _aHeidelberg :
_bSpringer,
_cc2010.
300 _axviii, 554 p. :
_bill. ;
_c25 cm.
500 _a"With 174 Figures and 7 Tables."
504 _aIncludes bibliographical references (p. [525]-550) and index.
505 0 _a1. Why are some problems difficult to solve? -- 2. Basic concepts -- 3. Traditional methods -- part 1 -- 4. Traditional methods -- part 2 -- 5. Escaping local optima -- 6. An evolutionary approach -- 7. Designing evolutionary algorithms -- 8. The traveling salesman problem -- 9. Constraint-handling techniques -- 10. Turning the algorithm to the problem -- 11. Time-varying environments and noise -- 12. Neural networks -- 13. Fuzzy systems -- 14. Coevolutionary systems -- 15. Multicriteria decision-making -- 16. Hybrid systems -- 17. Summary -- App. A. Probability and statistics -- App. B. Problems and projects.
520 _aLooks at using heuristics for problem solving, including such methods as gradient techniques, simplex method, and dynamic programming. Includes exercises.
526 0 _aECTE469
650 0 _aProblem solving
_91590
650 0 _aHeuristic
_940945
650 0 _aMathematical recreations
_923720
650 7 _aDecision making
_940946
700 1 _aFogel, David B.
_940947
856 _uhttps://uowd.box.com/s/y2udsmwngmosx8gksvcgfdwtd3o8rxla
_zLocation Map
942 _cREGULAR
_2ddc