000 02086 a2200253 4500
999 _c32162
_d32162
001 nam a22 7a 4500
020 _a9781876462635
082 _a371.397 MI PU
100 _aMichalewicz, Zbigniew
_98800
245 _aPuzzle-based learning :
_ban introduction to critical thinking, mathematics, and problem solving
_cZbigniew Michalewicz, Matthew Michalewicz
260 _aMelbourne, Vic., Australia :
_bHybrid Publishers,
_cc2008.
300 _axiv, 328 p. :
_bill. ;
_c24 cm.
505 _apt. 1. Rules 1-2-3 The problem: what are you after? Intuition: how good is it? Modeling: let's think about the problem a bit more pt. 2. Mathematical principles and problem types Some mathematical principles Constraints: how old are my children? Optimization: what is the best arrangement? Probability: coins, dice, boxes, and bears Statistically speaking Let's simulate! Pattern recognition: waht is next? Strategy: shall we play? pt. 3. Puzzles and assignments A smorgasbord of various puzzles A smorgasbord of various assignments.
520 _aWhat is missing in most curricula - from elementary school all the way through to university education - is coursework focused on the development of problem-solving skills. Most students never learn how to think about solving problems. Besides being a lot of fun, a puzzle-based learning approach also does a remarkable job of convincing students that (a) science is useful and interesting, (b) the basic courses they take are relevant, (c) mathematics is not that scary (no need to hate it!), and (d) it is worthwhile to stay in school, get a degree, and move into the real world which is loaded with interesting problems (problems perceived as real-world puzzles).
526 _aCSIT131
650 _aSimulation games in education
_98801
650 _aPuzzles
_98802
650 _aCritical thinking
_93981
650 _aProblem solving
_91590
650 _aAbility
_94174
700 _aMichalewicz, Matthew
_912133
856 _uhttps://uowd.box.com/s/zih8cop3mqq547mid4nh84q8if4lv4a6
_zLocation Map
942 _cREGULAR