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001 | 10521454 | ||
020 | _a9780470414699 | ||
020 | _a9781283025072 | ||
020 | _a9780470877982 | ||
040 | _aUOWD | ||
082 | _a005.133 NU BU | ||
100 | 1 |
_aNutaro, James _911825 |
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245 | 1 | 0 |
_aBuilding software for simulation : _btheory and algorithms, with applications in C++ _cJames J. Nutaro |
260 |
_aHoboken, NJ : _bWiley, _cc2011. |
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300 |
_ax, 347 p. : _bill. ; _c25 cm. |
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504 | _aIncludes bibliographical references and index. | ||
505 | _aFrontmatter Introduction First Example: Simulating a Robotic Tank Discrete-Time Systems Discrete-Event Systems Hybrid Systems Applications The Future Appendix A: Design and Test of Simulations Appendix B: Parallel Discrete-Event Simulation Appendix C: Mathematical Topics References Index. BUILDING SOFTWARE FOR SIMULATION; CONTENTS; PREFACE; 1 INTRODUCTION; 2 FIRST EXAMPLE: SIMULATING A ROBOTIC TANK; 3 DISCRETE-TIME SYSTEMS; 4 DISCRETE-EVENT SYSTEMS; 5 HYBRID SYSTEMS; 6 APPLICATIONS; 7 THE FUTURE; APPENDIX A DESIGN AND TEST OF SIMULATIONS; APPENDIX B PARALLEL DISCRETE EVENT SIMULATION; APPENDIX C MATHEMATICAL TOPICS; REFERENCES; INDEX. | ||
520 | _a"This book offers a concise introduction to the art of building simulation software. It clearly demonstrates the five skills necessary for building simulations of complicated systems: abstractions for simulation dynamic systems; basic simulation algorithms for continuous and discrete event simulations; combining continuous and discrete event simulations into a coherent whole; strategies for testing a simulation; and theoretical foundations of the modeling constructs and simulation algorithms. This is indispensable reading for software programmers, developers, and engineers, and students in related courses"--Provided by publisher. "This book will be used as an introduction to the design and implementation of simulation software, as a reference for fundamental abstractions that are useful when building object-oriented simulation programs, and as a collection of specific algorithms for simulating dynamic systems"--Provided by publisher. A unique guide to the design and implementation of simulation software This book offers a concise introduction to the art of building simulation software, collecting the most important concepts and algorithms in one place. Written for both individuals new to the field of modeling and simulation as well as experienced practitioners, this guide explains the design and implementation of simulation software used in the engineering of large systems while presenting the relevant mathematical elements, concept discussions, and code development. The book approaches the topic from the perspe. | ||
650 | 0 |
_aComputer simulation _937840 |
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650 | 0 |
_aC++ (Computer program language) _9678 |
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856 | 4 | 0 | _uhttp://site.ebrary.com/lib/yale/Doc?id=10447784 |
856 | 4 | 0 |
_uhttps://uowd.box.com/s/51r60b29luvvkhotd2szqb0njkxy13uw _zLocation Map |
942 |
_2ddc _cREGULAR |