000 01328nam a2200241 i 4500
999 _c35592
_d35592
001 ssj0001944019
008 190331b xxu||||| |||| 00| 0 eng d
020 _a9781491944745
020 _a9781491944738
040 _aUOWD
082 _a794.81526 MA MO
100 1 _aManning, Jon
_913873
245 1 0 _aMobile game development with Unity :
_bbuild once, deploy anywhere
_cJon Manning and Paris Buttfield-Addison
260 _aSebastopol, California :
_bO'Reilly Media,
_cc2017.
300 _axiii, 445 p. :
_bill. ;
_c23 cm.
500 _aIncludes index.
520 _aLearn how to build games that work on several mobile devices, including phones and tablets powered by iOS, Android, and Blackberry. This practical book shows you how to get started with the Unity game development ecosystem for creating beautiful, interactive 3D and 2D content. You’ll get a top-to-bottom overview of Unity’s features—including its game engine, the integrated development environment (IDE), and ready-made assets—with specific, project-oriented guidance on how to use those features in real games that will hook and delight players on any mobile platform.
526 _aCSCI356
650 0 _aComputer games
_xProgramming
_915871
700 1 _aButtfield-Addison, Paris
_919358
942 _2ddc
_cREGULAR
999 _b03372093