000 01603 a2200217 4500
999 _c37802
_d37802
001 nam a22 7a 4500
020 _a9781630572556
082 _a006.696 MU AU
100 _aMurdock, Kelly L.
_96391
245 _aAutodesk Maya 2020 :
_bbasics guide
_cKelly L. Murdock
260 _aMission, KS :
_bSDC Publications,
_cc2020
300 _axvii, 543 p.. :
_bill. ;
_c28 cm.
520 _aAutodesk Maya 2020 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user to interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering, and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics, and MEL scripting introduced. Each chapter begins by examining the concept behind each task, the goal, and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps required to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.
526 _aCSCI236
650 _aComputer animation
_96375
650 _aThree-dimensional display systems
_96392
650 _aComputer graphics
_9367
856 _uhttps://elibrary.gemzplatform.com/autodesk-maya-2020-basics-guide/?autologin_code=ZjAAct0WkseNSxQp3RiZuCsY9MIdobY9
_zEbook
856 _uhttps://uowd.box.com/s/72dl9d2t0hz0irdn4zdyafmee2yqfnzr
_zLocation Map
942 _cCRS