000 | 01867cam a22003018a 4500 | ||
---|---|---|---|
008 | 091112s2010 nyu b 000 0 eng | ||
010 | _a 2009047274 | ||
020 | _a9780071628020 (alk. paper) | ||
040 |
_aDLC _cDLC |
||
050 | 0 | 0 |
_aHF5549.5.T7 _bH4125 2010 |
082 | 0 | 0 |
_a658.3/12404 _222 |
100 | 1 | _aHeiphetz, Alex. | |
245 | 1 | 0 |
_aTraining and collaboration with virtual worlds : _bhow to create cost-saving, efficient and engaging programs / _cby Alex Heiphetz and Gary Woodill. |
260 |
_aNew York : _bMcGraw-Hill, _cc2010. |
||
263 | _a1001 | ||
300 | _ap. cm. | ||
504 | _aIncludes bibliographical references. | ||
505 | 0 | _aVirtual worlds: what's in it for the corporate world? -- Enterprise applications of virtual worlds -- Virtual worlds: selecting the best -- Linden Lab and Second Life in their own words: enterprise-related developments and future plans -- Deploying a corporate training program in Second Life -- First steps in a virtual world: synchronous training and lectures -- Teaching complex concepts in a new way: the Michelin Group case study -- Teamwork and leadership in virtual worlds -- Doing it asynchronously: training simulations in Second Life -- Procedural training in Second Life: University of Kansas Medical Center case study -- Recruiting and new hire orientation: TMP Worldwide, EMC Corporation and IBM case studies -- Enterprise collaboration: the virtual world application -- The future of employee training in virtual worlds. | |
650 | 0 |
_aEmployees _xTraining of _xComputer-assisted instruction _vCase studies. |
|
650 | 0 |
_aEmployees _xTraining of _xComputer simulation _vCase studies. |
|
650 | 0 |
_aVirtual reality in management _vCase studies. |
|
650 | 0 |
_aVirtual reality in education _vCase studies. |
|
700 | 1 | _aWoodill, Gary. | |
005 | 20170126093700.0 | ||
001 | 22622 | ||
003 | UOWD | ||
942 | _cREGULAR | ||
999 |
_c5077 _d5077 |