000 01867cam a22003018a 4500
008 091112s2010 nyu b 000 0 eng
010 _a 2009047274
020 _a9780071628020 (alk. paper)
040 _aDLC
_cDLC
050 0 0 _aHF5549.5.T7
_bH4125 2010
082 0 0 _a658.3/12404
_222
100 1 _aHeiphetz, Alex.
245 1 0 _aTraining and collaboration with virtual worlds :
_bhow to create cost-saving, efficient and engaging programs /
_cby Alex Heiphetz and Gary Woodill.
260 _aNew York :
_bMcGraw-Hill,
_cc2010.
263 _a1001
300 _ap. cm.
504 _aIncludes bibliographical references.
505 0 _aVirtual worlds: what's in it for the corporate world? -- Enterprise applications of virtual worlds -- Virtual worlds: selecting the best -- Linden Lab and Second Life in their own words: enterprise-related developments and future plans -- Deploying a corporate training program in Second Life -- First steps in a virtual world: synchronous training and lectures -- Teaching complex concepts in a new way: the Michelin Group case study -- Teamwork and leadership in virtual worlds -- Doing it asynchronously: training simulations in Second Life -- Procedural training in Second Life: University of Kansas Medical Center case study -- Recruiting and new hire orientation: TMP Worldwide, EMC Corporation and IBM case studies -- Enterprise collaboration: the virtual world application -- The future of employee training in virtual worlds.
650 0 _aEmployees
_xTraining of
_xComputer-assisted instruction
_vCase studies.
650 0 _aEmployees
_xTraining of
_xComputer simulation
_vCase studies.
650 0 _aVirtual reality in management
_vCase studies.
650 0 _aVirtual reality in education
_vCase studies.
700 1 _aWoodill, Gary.
005 20170126093700.0
001 22622
003 UOWD
942 _cREGULAR
999 _c5077
_d5077