Gray, David, 1957-

Gamestorming : a playbook for innovators, rulebreakers, and changemakers / Game storming Dave Gray, Sunni Brown, and James Macanufo. - 1st ed. - Beijing : O'Reilly, 2010. - xvii, 266 p. : ill. ; 24 cm.

Includes index.

What is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work.

Discusses ways to encourage creativity and innovative thinking in a corporate environment and provides instructions for more than eighty games that can help think teams improve communication, overcome conflict, shorten meetings, identify the root cause of a problem, and generate ideas and solutions.

Adult Follett Library Resources. Adult.

9780596804176 (pbk.) 0596804172 (pbk.)


Teams in the workplace--Training of.
Visual perception.
Teams in the workplace--Training.
Perception.

658.4/022

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