Castillo, Travis.

Game development essentials : game level design / Game level design Travis Castillo, Jeannie Novak. - Australia ; New York : Delmar, c2008. - xxii, 307 p. : ill. (some col.) ; 26 cm. + 1 CD-ROM (sd., col. ; 4 3/4 in.)

Includes bibliographical references (p. 287-296) and index.

Provides tips and instructions to design game levels with detailed examples and advice from industry professionals, covering the tools and technologies, the history of level design, and instructions to construct game levels with environments, props, lighting, and effects. Includes a DVD-ROM.

Adult Follett Library Resources. Adult.




System requirements: pc: Operating system Windows 2000 with SP4, XP with SP2; Vista processor, Pentium class or higher; 8x DVD-ROM drive or faster; 200 MB hard drive; 512MB memory; 800 x 600, 16-bit color monitor; internet connection, Firefox 2, Internet Explorer 6 & 7 or newer;Microsift Word 95 or newer; manual and Microsoft Powerapoint 97 or newer. For Mac: Apple Macintosh operating system OS X; G4 class or higher processor; 200 MB hard drive; 512 MB memory; 8x DVD-ROM drive or faster; 800 x 600, 16 -bit color monitor.

9781401878641 (pbk. w/CD-ROM) 1401878644 (pbk. w/CD-ROM)

2007942515


Level design (Computer science)
Computer games--Programming.
Computer games--Design.
Level design (Computer science)
Computer games--Computer software.
Computer games--Design.

QA76.76.C672 / C385 2008

794.8/1526

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