Bourg, David M.
AI for game developers / David M. Bourg and Glenn Seemann. - Sebastopol, CA : O'Reilly, c2004. - xv, 371 p. : ill. ; 23 cm.
"Creating intelligent behavior in games"--Cover. Includes index.
0596005555 978-0-596-00555-9
2006282802
Computer games--Programming.
Video games--Design.
Artificial intelligence.
006.3'0247948
AI for game developers / David M. Bourg and Glenn Seemann. - Sebastopol, CA : O'Reilly, c2004. - xv, 371 p. : ill. ; 23 cm.
"Creating intelligent behavior in games"--Cover. Includes index.
0596005555 978-0-596-00555-9
2006282802
Computer games--Programming.
Video games--Design.
Artificial intelligence.
006.3'0247948