Heiphetz, Alex.
Training and collaboration with virtual worlds : how to create cost-saving, efficient and engaging programs / by Alex Heiphetz and Gary Woodill. - New York : McGraw-Hill, c2010. - p. cm.
Includes bibliographical references.
Virtual worlds: what's in it for the corporate world? -- Enterprise applications of virtual worlds -- Virtual worlds: selecting the best -- Linden Lab and Second Life in their own words: enterprise-related developments and future plans -- Deploying a corporate training program in Second Life -- First steps in a virtual world: synchronous training and lectures -- Teaching complex concepts in a new way: the Michelin Group case study -- Teamwork and leadership in virtual worlds -- Doing it asynchronously: training simulations in Second Life -- Procedural training in Second Life: University of Kansas Medical Center case study -- Recruiting and new hire orientation: TMP Worldwide, EMC Corporation and IBM case studies -- Enterprise collaboration: the virtual world application -- The future of employee training in virtual worlds.
9780071628020 (alk. paper)
2009047274
Employees--Training of--Computer-assisted instruction--Case studies.
Employees--Training of--Computer simulation--Case studies.
Virtual reality in management--Case studies.
Virtual reality in education--Case studies.
HF5549.5.T7 / H4125 2010
658.3/12404
Training and collaboration with virtual worlds : how to create cost-saving, efficient and engaging programs / by Alex Heiphetz and Gary Woodill. - New York : McGraw-Hill, c2010. - p. cm.
Includes bibliographical references.
Virtual worlds: what's in it for the corporate world? -- Enterprise applications of virtual worlds -- Virtual worlds: selecting the best -- Linden Lab and Second Life in their own words: enterprise-related developments and future plans -- Deploying a corporate training program in Second Life -- First steps in a virtual world: synchronous training and lectures -- Teaching complex concepts in a new way: the Michelin Group case study -- Teamwork and leadership in virtual worlds -- Doing it asynchronously: training simulations in Second Life -- Procedural training in Second Life: University of Kansas Medical Center case study -- Recruiting and new hire orientation: TMP Worldwide, EMC Corporation and IBM case studies -- Enterprise collaboration: the virtual world application -- The future of employee training in virtual worlds.
9780071628020 (alk. paper)
2009047274
Employees--Training of--Computer-assisted instruction--Case studies.
Employees--Training of--Computer simulation--Case studies.
Virtual reality in management--Case studies.
Virtual reality in education--Case studies.
HF5549.5.T7 / H4125 2010
658.3/12404