Unity 5.x game development essentials : (Record no. 33631)

INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781786469397
DEWEY DECIMAL CLASSIFICATION NUMBER
Call number 794.81536 LI UN
MAIN ENTRY--PERSONAL NAME
Authors Lintrami, Tommaso
TITLE STATEMENT
Title Unity 5.x game development essentials :
Subtitle build fully functional 2D and 3D games with realistic environments, sounds, physics, special effects, and more!
Statement of responsibility, etc Tommaso Lintrami
PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication United States :
Publisher Packt Publishing,
Date c2018.
PHYSICAL DESCRIPTION
Extent xiv, 649 p. :
Other Details ill. ;
Size 25 cm.
CONTENTS
Contents Table of Contents Enter the Third DimensionPrototyping and Scripting BasicsSetting the Game assets for a 2D game2D Player Characters and Further ScriptingCharacter Animation with UnityCreating the EnvironmentSetting up InteractionsNavigation System, AI, NPCCollection, Inventory, and HUD Instantiation and RigidbodiesParticle SystemsDesigning MenusPerformance Tweaks and Finishing TouchesBuilding and Sharing
SUMMARY
Summary One of the most popular game engines the world has ever seen has recently brought out a major update, bringing with it a whole new experience of game development.
In this informal guide, you will get to grips with the basics of game development, starting off with using C# for scripting. You'll get the hang of Unity's development environment and will be able to set up the required assets for your first 2D game. You'll work on animating your player and getting it to move in the 2D environment. Next, you'll see how to build the game in 3D, making use of Unity's new 3D animation system.
After building a beautiful 3D environment for the game, you will work with the latest physics system that Unity has to offer and will make your assets interactive. You'll induce artificial intelligence into the enemies and develop a mechanism to bomb them. Once you've made things pretty with the particle system, you'll move on to publishing your game across multiple platforms.
You'll walk away with a cool 2D side scroller game, an even cooler top-down 3D game, and most importantly, the confidence to build your own games.
STUDY PROGRAM
Program name CSCI346
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Unity (Electronic resource)
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Computer games
General Design
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Computer games
General Programming
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Computer graphics
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Three-dimensional display systems
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading GAMES
General Video & Electronic
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-- 15868
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-- 15869
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-- 15870
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-- 15871
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-- 367
SUBJECT ADDED ENTRY--TOPICAL TERM
-- 6392
SUBJECT ADDED ENTRY--TOPICAL TERM
-- 15872
Holdings
Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent location Current location Shelving location Date acquired Source of acquisition Full call number Barcode Date last seen Price effective from Koha item type Total Checkouts Date last borrowed
        University of Wollongong in Dubai University of Wollongong in Dubai Main Collection 2018-02-19 AMAUS 794.81536 LI UN T0059148 2018-02-04 2018-02-04 REGULAR    
        University of Wollongong in Dubai University of Wollongong in Dubai Main Collection 2018-02-19 AMAUS 794.81536 LI UN T0059149 2019-11-04 2018-02-04 3 DAY LOAN 1 2018-03-06

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