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Beginning OpenGL : game programming /

By: Astle, Dave
Title By: Hawkins, Kevin
Material type: BookPublisher: Boston, MA : Thomson Course Technology, c2004.Description: xxii, 310 p. : + 1CD-ROM, ill ; 23 cm.ISBN: 9781592003693Program: CSI334; CSCI336Subject(s): OpenGL | Game ProgrammingDDC classification: 006.66 AS BE Online resources: Location Map
Summary:
This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.
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Item type Home library Call number Status Date due Barcode Item holds
REGULAR University of Wollongong in Dubai
Main Collection
006.66 AS BE (Browse shelf) Available T0034161
Total holds: 0

Includes index. + 1CD-ROM.

This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.

CSI334

CSCI336

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