Digital game-based learning / Marc Prensky ; foreword by Sivasailam "Thiagi" Thiagarajan.
Material type: TextPublication details: St. Paul, MN : Paragon House, 2007, c2001.Edition: Paragon House edDescription: xv, 442 p. : ill. ; 23 cmISBN:- 9781557788634
- 1557788634 (pbk. : alk. paper)
- 371.33/4
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
REGULAR | University of Wollongong in Dubai Main Collection | 371.334 PR DI (Browse shelf(Opens below)) | Available | T0046319 |
"New roles for trainers and teachers, how to combine computer games and learning, real-life case studies from organizations utilizing game-based techniques"--Cover.
Includes bibliographical references (p. 428-429) and index.
Explores how technological advances are shaping how today's workforce learns, communicates, and works, and presents innovative strategies that meet the needs of digital learners.
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