Head first C# /
By: Stellman, Andrew
Title By: Greene, Jennifer
Material type: BookSeries: Publisher: Beijing : O'Reilly, c2013.Edition: 3rd ed.Description: xlii, 904p. ; ill. : 24 cm.Content type: text Media type: unmediated Carrier type: volumeISBN: 9781449343507; 1449343503Other title: C.Subject(s): C# (Computer program language) | Microsoft Visual C♯ .NET | C♯ (Computer language) | Microsoft Visual C♯ .NET (Logiciel)DDC classification: 005.133Item type | Home library | Call number | Status | Date due | Barcode | Item holds |
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REGULAR | University of Wollongong in Dubai Main Collection | 005.133 ST HE (Browse shelf) | Available | T0023182 |
, Shelving location: Main Collection Close shelf browser
005.133 ST CP The C++ programming language | 005.133 ST CP The C++ programming language | 005.133 ST CS C# 5.0 programmer's reference / | 005.133 ST HE Head first C# / | 005.133 SU CP C++ coding standards : | 005.133 SU FU Functional Programming in Java : | 005.133 TH BO The book of JavaScript : |
Includes index.
Previous ed.: 2010.
"Head First C#" is a complete learning experience for learning how to program with C#, XAML, the .NET Framework, and Visual Studio. Fun and highly visual, this introduction to C# is designed to keep you engaged and entertained from first page to last. You'll build a fully functional video game in the opening chapter, and then learn how to use classes and object-oriented programming, draw graphics and animation, and query data with LINQ and serialize it to files. And you'll do it all by creating games, solving puzzles, and doing hands-on projects. By the time you're done, you'll be a solid C# programmer--and you'll have a great time along the way Create a fun arcade game in the first chapter, and build games and other projects throughout the book Learn how to use XAML to design attractive and interactive pages and windows Build modern Windows Store apps using the latest Microsoft technology Learn WPF (Windows Presentation Foundation) using the downloadable WPF Learner's Guide Using the Model-View-ViewModel (MVVM) pattern to create robust architecture Build a bonus Windows Phone project and run it in the Visual Studio Windows Phone emulator Projects in the book work with all editions of Visual Studio, including the free Express editions.