Designing multi-device experiences : an ecosystem approach to user experiences across devices /
By: Levin, Michal. (Web designer) [author.]
Material type:![](/opac-tmpl/lib/famfamfam/BK.png)
Item type | Home library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
REGULAR | University of Wollongong in Dubai Main Collection | 005.437 LE DE (Browse shelf) | Available | T0010676 |
, Shelving location: Main Collection Close shelf browser
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||
005.432 WH OS OS X support essentials 10.10 : | 005.432 YA AR The art of Linux kernel design : | 005.437 AU TO Automotive user interfaces : | 005.437 LE DE Designing multi-device experiences : an ecosystem approach to user experiences across devices / | 005.437 RO FI Five design-sheets : | 005.437 RU H Handbook of usability testing : | 005.437 RU HA Handbook of usability testing : |
Includes bibliographical references and index.
Also issued online.
Welcome to our multi-device world, a world where a user's experience with one application can span many devices--a smartphone, a tablet, a computer, the TV, and beyond. This practical book demonstrates the variety of ways devices relate to each other, combining to create powerful ensembles that deliver superior, integrated experiences to your users. Learn a practical framework for designing multi-device experiences, based on the 3Cs--Consistent, Complementary, and Continuous approaches Graduate from offering everything on all devices, to delivering the right thing, at the right time, on the best (available) device Apply the 3Cs framework to the broader realm of the Internet of Things, and design multi-device experiences that anticipate a fully connected world Learn how to measure your multi-device ecosystem performance Get ahead of the curve by designing for a more connected future