Interactive computer graphics : a top-down approach with shader-based OpenGL Edward Angel, Dave Shreiner
Material type: TextPublication details: Boston : Addison Wesley, c2012.Edition: 6th edDescription: xxviii, 730 p. : col. ill ; 26 cmISBN:- 9780132545235
- 006.66 AN IN
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
REGULAR | University of Wollongong in Dubai Main Collection | 006.66 AN IN (Browse shelf(Opens below)) | Available | T0017164 |
Includes bibliographical references and index.
Interactive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGL® and emphasizes application-based programming. Graphics Systems and Models; Graphics Programming; Input and Interaction; Geometric Objects and Transformations; Viewing; Shading; From Vertices to Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves and Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of OpenGL Functions. MARKET: For all readers interested in computer animation and graphics using OpenGL®.
CSCI336
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