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Motion graphics : principles and proccesses from the ground up /

By: Crook, Ian
Title By: Beare, Peter
Material type: BookPublisher: London ; New York : Fairchild Books, c2016.Description: 200 p. : col. ill. ; 28 cm.ISBN: 9781472569004Subject(s): Computer animation | Multimedia systems
Summary:
Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries. Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your background or ambitions lie in animation, graphic design, film production, or visual effects. Ian Crook and Peter Beare provide you with a wide understanding of the key concepts and techniques that will help you plan, develop and produce your own creative projects.
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Item type Home library Call number Status Date due Barcode Item holds
REGULAR University of Wollongong in Dubai
Main Collection
777.7 BE MO (Browse shelf) Available T0052137
Total holds: 0

Song lyrics fly across the screen in time to music. A globe spins and zooms into a war-torn country. Money rises from a screen to explain an economic situation. Now, more than ever, we are surrounded by these motion graphics on our TV and cinema screens, on our smartphones, computers, and tablets, on Main Street and in our galleries. Motion Graphics: Principles and Processes from the Ground Up is your introduction to the core principles of the discipline, whether your background or ambitions lie in animation, graphic design, film production, or visual effects. Ian Crook and Peter Beare provide you with a wide understanding of the key concepts and techniques that will help you plan, develop and produce your own creative projects.

Introduction 1. Concepts – Tools 2. Concepts – The Image 3. Concepts – Space 4. Concepts – Time 5. Putting the Pieces Together 6. Recording and Recreating Motion 7. Process – Planning 8. Process – Production Appendix

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