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Introduction to artificial intelligence

By: Ertel, Wolfgang
Title By: Black, Nathanael [Translated by] | Mast, Florian [Illustrations by]
Material type: BookSeries: Undergraduate topics in computer science.Publisher: London ; New York : Springer, c2011.Description: xi, 316 p. : ill. (some col.) ; 24 cm.ISBN: 978-0857292988; 9780857292988Program: CSCI323 CSCI236 CSCI346 CSCI356 CSCI366Subject(s): Artificial intelligenceDDC classification: 006.3 Online resources: Location Map
Summary:
This accessible textbook supports a foundation or module course on A.I., covering a broad selection of the subdisciplines within this field. It provides study exercises at the end of each chapter, plus examples, definitions, theorems, and illustrations.
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Item type Home library Call number Status Date due Barcode Item holds
REGULAR University of Wollongong in Dubai
Main Collection
006.3 ER IN (Browse shelf) Available T0053444
REGULAR University of Wollongong in Dubai
Main Collection
006.3 ER IN (Browse shelf) Available T0053445
Total holds: 0

Includes bibliographical references (p. 305-310) and index.

1. Introduction. -- What is artificial intelligence? -- The history of AI -- Agents -- Knowledge-based systems -- 2. Propositional Logic. -- Syntax -- Semantics -- Proof systems -- Resolution -- Horn clauses -- Computability and complexity -- Applications and limitations -- 3. First-order Predicate Logic. -- Syntax -- Semantics -- Quantifiers and normal forms -- Proof calculi -- Resolution -- Automated Theorem Provers --Mathematical examples -- Applications -- 4. Limitations of Logic. -- The search space problem -- Decidability and incompleteness -- The flying penguin -- Modeling uncertainty -- 5. Logic Programming with PROLOG. -- PROLOG systems and implementations -- Simple exercises -- Execution control and procedural elements -- Lists -- Self-modifying programs -- A planning example -- Constraint logic programming -- 6. Search, Games and Problem Solving. -- Introduction -- Uninformed search -- Heuristic search -- Games with opponents -- Heuristic evaluation functions -- State of the art -- 7. Reasoning with Uncertainty. -- Computing with probabilities -- The principle of maximum entropy -- LEXMED, and expert system for diagnosing appendicitis -- Reasoning with Bayesian networks -- 8. Machine Learning and Data Mining. -- Data analysis -- The perceptron, a linear classifier -- The nearest neighbor method -- Decision tree learning -- Learning of Bayesian networks -- The naive Bayes classifier -- Clustering -- Data mining in practice -- 9. Neural Networks. -- From biology to simulation -- Hopfield networks -- Neural Associative memory -- Linear networks with minimal errors -- The backpropagation algorithm -- Support vector machines -- Applications -- 10 Reinforcement Learning. -- Introduction -- The task -- Uninformed combinatorial search -- Value iteration and dynamic programming -- A learning walking robot and its simulation -- Q-learning -- Exploration and exploitation -- Approximation, generalization and convergence -- Applications -- Curse of dimensionality -- 11. Solutions for the Exercises. -- Introduction -- Propositional logic -- First-order predicate logic -- Limitations of logic -- PROLOG -- Search, games and problem solving -- Reasoning with uncertainty -- Machine learning and data mining -- Neural networks -- Reinforcement learning.

This accessible textbook supports a foundation or module course on A.I., covering a broad selection of the subdisciplines within this field. It provides study exercises at the end of each chapter, plus examples, definitions, theorems, and illustrations.

CSCI323 CSCI236 CSCI346 CSCI356 CSCI366

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