Computer graphics programming in opengl with java
By: Gordon, Scott V
Title By: Clevenger, John
Material type:![](/opac-tmpl/lib/famfamfam/BK.png)
Summary:
This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. The book is unique because it teaches OpenGL programming in Java, using JOGL - a standard Java "wrapper" for OpenGL's native C calls. Includes companion files with source code and images.
Item type | Home library | Call number | Status | Date due | Barcode | Item holds |
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REGULAR | University of Wollongong in Dubai Main Collection | 006.6 GO CO (Browse shelf) | Available | T0056498 |
Total holds: 0
, Shelving location: Main Collection Close shelf browser
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006.6 EA ME Media Composer 6 : | 006.6 FO IN Introduction to computer graphics / | 006.6 GA IN Introduction to computer graphics : | 006.6 GO CO Computer graphics programming in opengl with java | 006.6 GO IN An integrated introduction to computer graphics and geometric modeling / | 006.6 GP UG GPU gems : | 006.6 HA TH 3D CAD with Autodesk 123D : |
This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, "teach-yourself" format with numerous examples that the reader can run just as presented. The book is unique because it teaches OpenGL programming in Java, using JOGL - a standard Java "wrapper" for OpenGL's native C calls. Includes companion files with source code and images.