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How to be a coder

By: Prottsman, Kiki
Material type: BookPublisher: London : DK Children, c2019.Description: 144 p. : col. ill. ; 29 cm.ISBN: 9780241358566Subject(s): Coding theory -- Juvenile literature | Computer programming -- Juvenile literature | SPARK (Computer program language) -- Juvenile literature | Handicraft -- Juvenile literatureDDC classification: 005.1 PR HO Online resources: Location Map
Summary:
Learn to think like a coder without a computer! Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practise by trying out the simple programs provided in the online, child-friendly computer language Scratch. This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0.
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Item type Home library Call number Status Notes Date due Barcode Item holds
REGULAR University of Wollongong in Dubai
Main Collection
005.1 PR HO (Browse shelf) Available Feb2020 T0063413
Total holds: 0

Includes Internet access.

Learn to think like a coder without a computer! Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practise by trying out the simple programs provided in the online, child-friendly computer language Scratch.

This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0.

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