Dell'Aquila, Elena

Educational games for soft-skill training in digital environments : new perspectives Elena Dell'Aquila ... [et.al.] - Switzerland : Springer, c2017. - xi, 169 p. : ill. ; 24 cm. - Advances in game-based learning .

Standard practices for soft skills training -- From digital games to new training environments for soft skills training -- A methodology supporting technology enhanced learning for soft skills training -- Multiplayer drama based games --
Single-player drama based games --
Multiplayer rule based games --
Standalone rule based games --
Conclusion and future directions --
Acknowledgments --
Appendix.

This transformative volume examines advances made in soft-skill training, tracing the migration and adaptation of psycho-pedagogical methodology, such as role-playing and psychodrama, to digital and online environments, so called EduTechRPG (Technologically Enhanced Educational Role Playing Game for soft skills training). Chapters review real world examples in which psycho-pedagogical training models were applied to on-line, technology enhanced learning contexts in a broad range of applications and target groups. Among the featured topics: - Standard practices for soft skills training. - From digital games to new training environments for soft skills training. - A methodology supporting technology enhanced learning for soft skills training. - Multiplayer and single-player drama based games. - Multiplayer and standalone rule based games. Trainers, coaches, HR advisors, consultants and psychologists will find Educational Games for Soft-Skill Training in Digital Environments to be a useful tool in understanding how the game categories identified within the volume, rule and drama-based multiplayer and single player games, can support traditional practice for enhancing soft skills.

9783319063102

2016957711


Computer-assisted instruction
Educational games

371.334 DE ED

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