Educational games for soft-skill training in digital environments : (Record no. 32013)

LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2016957711
INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783319063102
DEWEY DECIMAL CLASSIFICATION NUMBER
Call number 371.334 DE ED
MAIN ENTRY--PERSONAL NAME
Authors Dell'Aquila, Elena
TITLE STATEMENT
Title Educational games for soft-skill training in digital environments :
Subtitle new perspectives
Statement of responsibility, etc Elena Dell'Aquila ... [et.al.]
PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication Switzerland :
Publisher Springer,
Date c2017.
PHYSICAL DESCRIPTION
Extent xi, 169 p. :
Other Details ill. ;
Size 24 cm.
SERIES STATEMENT
Series statement Advances in game-based learning
CONTENTS
Contents Standard practices for soft skills training -- From digital games to new training environments for soft skills training -- A methodology supporting technology enhanced learning for soft skills training -- Multiplayer drama based games --
Single-player drama based games --
Multiplayer rule based games --
Standalone rule based games --
Conclusion and future directions --
Acknowledgments --
Appendix.
SUMMARY
Summary This transformative volume examines advances made in soft-skill training, tracing the migration and adaptation of psycho-pedagogical methodology, such as role-playing and psychodrama, to digital and online environments, so called EduTechRPG (Technologically Enhanced Educational Role Playing Game for soft skills training). Chapters review real world examples in which psycho-pedagogical training models were applied to on-line, technology enhanced learning contexts in a broad range of applications and target groups. Among the featured topics: - Standard practices for soft skills training. - From digital games to new training environments for soft skills training. - A methodology supporting technology enhanced learning for soft skills training. - Multiplayer and single-player drama based games. - Multiplayer and standalone rule based games. Trainers, coaches, HR advisors, consultants and psychologists will find Educational Games for Soft-Skill Training in Digital Environments to be a useful tool in understanding how the game categories identified within the volume, rule and drama-based multiplayer and single player games, can support traditional practice for enhancing soft skills.
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Computer-assisted instruction
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical Heading Educational games
ADDED ENTRY
Name Marocco, Davide
ADDED ENTRY
Name Ponticorvo, Michela
ADDED ENTRY
Name Ferdinando, Ana di
ADDED ENTRY
Name Schembri, Massimiliano
ADDED ENTRY
Name Miglino, Orazio
ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://uowd.box.com/s/zih8cop3mqq547mid4nh84q8if4lv4a6
Public note Location Map
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Holdings
Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent location Current location Shelving location Date acquired Source of acquisition Full call number Barcode Date last seen Price effective from Koha item type
        University of Wollongong in Dubai University of Wollongong in Dubai Main Collection 2017-08-09 AMAUK 371.334 DE ED T0057221 2017-09-13 2017-08-02 REGULAR

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