3D game environments : (Record no. 27417)

000 -LEADER
fixed length control field 01464cam a2200313 a 4500
FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 080114s2008 ne a 001 0 eng
LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2008001735
INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780240808956
INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0240808959 (pbk. : alk. paper)
SYSTEM CONTROL NUMBER
System control number (OCoLC)ocn191024040
SYSTEM CONTROL NUMBER
System control number (OCoLC)191024040
CATALOGING SOURCE
Original cataloging agency DLC
Transcribing agency DLC
Modifying agency YDXCP
-- BTCTA
-- BAKER
-- C#P
-- DLC
LIBRARY OF CONGRESS CALL NUMBER
Classification number QA76.76.C672
Item number A42143 2008
DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8/1526
Edition number 22
SYSTEM CONTROL NUMBER
System control number (IMchF)fol11916995
DATE AND TIME OF LATEST TRANSACTION
control field 20170126100855.0
CONTROL NUMBER
control field 61952
CONTROL NUMBER IDENTIFIER
control field UOWD
MAIN ENTRY--PERSONAL NAME
Personal name Ahearn, Luke
TITLE STATEMENT
Title 3D game environments :
Remainder of title create professional 3D game worlds
Statement of responsibility, etc Luke Ahearn
PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc Amsterdam ;
-- Boston :
Name of publisher, distributor, etc Focal Press/Elsevier,
Date of publication, distribution, etc c2008.
PHYSICAL DESCRIPTION
Extent xxiii, 374 p. :
Other physical details ill. (chiefly col.) ;
Dimensions 24 cm.
Accompanying material 1 DVD-ROM (4 3/4 in.)
GENERAL NOTE
General note Includes index.
SUMMARY, ETC.
Summary, etc The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer games
General subdivision Programming
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer graphics
SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Three-dimensional display systems
ADDED ENTRY ELEMENTS (KOHA)
Koha item type REGULAR
Holdings
Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent Location Current Location Shelving location Date acquired Source of acquisition Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
        University of Wollongong in Dubai University of Wollongong in Dubai MAIN 2015-09-02 Kinokuniya 794.81526 AH TH T0051820 2017-01-26 151.20 2017-01-26 REGULAR

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