AI for game developers /
By: Bourg, David M
Title By: Seemann, Glenn
Material type: BookPublisher: Sebastopol, CA : O'Reilly, c2004.Description: xv, 371 p. : ill. ; 23 cm.ISBN: 0596005555; 978-0-596-00555-9Subject(s): Computer games -- Programming | Video games -- Design | Artificial intelligenceDDC classification: 006.3'0247948 Online resources: Location MapItem type | Home library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
REGULAR | University of Wollongong in Dubai Main Collection | 006.30247948 BO AI (Browse shelf) | Available | T0046130 |
Total holds: 0
, Shelving location: Main Collection Close shelf browser
006.301 TE LI Life 3.0 : | 006.301 TE LI Life 3.0 : | 006.301 WE BI The Big Nine : | 006.30247948 BO AI AI for game developers / | 006.30285 JO AI AI application programming / | 006.31 AD VA Advances in social media analysis / | 006.31 BU FU Fundamentals of deep learning : |
"Creating intelligent behavior in games"--Cover.
Includes index.