Training and collaboration with virtual worlds : how to create cost-saving, efficient and engaging programs /
By: Heiphetz, Alex
Title By: Woodill, Gary
Material type:![](/opac-tmpl/lib/famfamfam/BK.png)
Item type | Home library | Call number | Status | Date due | Barcode | Item holds |
---|---|---|---|---|---|---|
REGULAR | University of Wollongong in Dubai Main Collection | 658.312404 HE TR (Browse shelf) | Available | T0040693 |
, Shelving location: Main Collection Close shelf browser
Includes bibliographical references.
Virtual worlds: what's in it for the corporate world? -- Enterprise applications of virtual worlds -- Virtual worlds: selecting the best -- Linden Lab and Second Life in their own words: enterprise-related developments and future plans -- Deploying a corporate training program in Second Life -- First steps in a virtual world: synchronous training and lectures -- Teaching complex concepts in a new way: the Michelin Group case study -- Teamwork and leadership in virtual worlds -- Doing it asynchronously: training simulations in Second Life -- Procedural training in Second Life: University of Kansas Medical Center case study -- Recruiting and new hire orientation: TMP Worldwide, EMC Corporation and IBM case studies -- Enterprise collaboration: the virtual world application -- The future of employee training in virtual worlds.