Bates, Bob.

Game design / Bob Bates. - 2nd ed. - Boston, Mass. : Course Technology/Cengage, 2004. - xxiii, 350 p. : ill. ; 24 cm.

Previous ed.: Roseville, Calif.: Prima Tech, 2001.

"Game Design, Second Edition" offers a behind-the-scenes look at how a game gets designed and developed - from the day the idea is born to the day the box hits the shelves. This new edition offers information on the latest techniques and development models, interviews with 12 top game designers, document templates that can be used during product development, and numerous industry resources. It is a practical guide that covers everything from the fundamentals of game design, to the trade-offs in the development.



1592004938 (pbk.)

2004108015

GBA453091 bnb


Computer games--Programming.
Computer games--Marketing.
Electronic games industry.
Computer games--Programming--Vocational guidance.

QA76.76.C672 / B38 2004

794.8'1

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