000 -LEADER |
fixed length control field |
01551cam a2200349 a 4500 |
FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
040526s2004 maua f 000 0 eng |
LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2004108015 |
CATALOGING SOURCE |
Original cataloging agency |
UKM |
Transcribing agency |
UKM |
Modifying agency |
TEF |
-- |
DLC |
NATIONAL BIBLIOGRAPHY NUMBER |
National bibliography number |
GBA453091 |
Source |
bnb |
INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1592004938 (pbk.) |
SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)ocm56648295 |
AUTHENTICATION CODE |
Authentication code |
lccopycat |
DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
794.8'1 |
Edition number |
22 |
LIBRARY OF CONGRESS CALL NUMBER |
Classification number |
QA76.76.C672 |
Item number |
B38 2004 |
SYSTEM CONTROL NUMBER |
System control number |
(IMchF)fol09662398 |
DATE AND TIME OF LATEST TRANSACTION |
control field |
20170126095755.0 |
CONTROL NUMBER |
control field |
51310 |
CONTROL NUMBER IDENTIFIER |
control field |
UOWD |
MAIN ENTRY--PERSONAL NAME |
Personal name |
Bates, Bob. |
TITLE STATEMENT |
Title |
Game design / |
Statement of responsibility, etc |
Bob Bates. |
EDITION STATEMENT |
Edition statement |
2nd ed. |
PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Boston, Mass. : |
Name of publisher, distributor, etc |
Course Technology/Cengage, |
Date of publication, distribution, etc |
2004. |
PHYSICAL DESCRIPTION |
Extent |
xxiii, 350 p. : |
Other physical details |
ill. ; |
Dimensions |
24 cm. |
GENERAL NOTE |
General note |
Previous ed.: Roseville, Calif.: Prima Tech, 2001. |
STUDY PROGRAM INFORMATION NOTE |
Program name |
CSCI236, CSCI346, CSCI356, CSCI366 |
Institution to which field applies |
UOWD |
SUMMARY, ETC. |
Summary, etc |
"Game Design, Second Edition" offers a behind-the-scenes look at how a game gets designed and developed - from the day the idea is born to the day the box hits the shelves. This new edition offers information on the latest techniques and development models, interviews with 12 top game designers, document templates that can be used during product development, and numerous industry resources. It is a practical guide that covers everything from the fundamentals of game design, to the trade-offs in the development. |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming. |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Marketing. |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Electronic games industry. |
SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games |
General subdivision |
Programming |
Form subdivision |
Vocational guidance. |
ADDED ENTRY ELEMENTS (KOHA) |
Koha item type |
REGULAR |