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Game development essentials : game artificial intelligence /

By: Ahlquist, John
Title By: Novak, Jeannie, 1966-
Material type: BookPublisher: Clifton Park, NY : Thomson/Delmar Learning, 2008.Description: xxi, 297 p. : ill. (some col.) ; 26 cm. + 1 CD-ROM.ISBN: 9781418038571Program: CSCI236, CSCI346, CSCI356, CSCI366Other title: Game artifical intelligence.Subject(s): Computer games -- ProgrammingDDC classification: 794.8/1526
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Item type Home library Call number Status Date due Barcode Item holds
REGULAR University of Wollongong in Dubai
Main Collection
794.81526 AH GA (Browse shelf) Available T0042432
REGULAR University of Wollongong in Dubai
Main Collection
794.81526 AH GA (Browse shelf) Available T0042433
Total holds: 0

Includes key chapter questions, case studies and chapter review.

OPTICAL DISC NOT AVAILABLE FOR USE BY UNIVERSITY OF WOLLONGONG LIBRARY.

Includes bibliographical references and index.

History and concepts -- AI agents : creating behavior using a finite state machine -- Complexity and broad scope : multiple states and hierarchical state machines -- Customizing AI systems : allowing others to modify and implement the AI -- Expert systems : capturing high-level knowledge and improving behavioral control -- Pathfinding : allowing agents to properly find and follow paths -- Advanced pathfinding techniques : improving performance an quality -- Looking smart : maximizing perception of intelligence -- Putting it all together : designing and building quality game artifical intelligence.

CSCI236, CSCI346, CSCI356, CSCI366

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