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Game development essentials : game artificial intelligence / John Ahlquist, Jeannie Novak.

By: Contributor(s): Material type: TextTextPublication details: Clifton Park, NY : Thomson/Delmar Learning, 2008.Description: xxi, 297 p. : ill. (some col.) ; 26 cm. + 1 CD-ROMISBN:
  • 9781418038571
Other title:
  • Game artifical intelligence
Subject(s): DDC classification:
  • 794.8/1526 22
LOC classification:
  • QA76.76.C672 A425 2007
Contents:
History and concepts -- AI agents : creating behavior using a finite state machine -- Complexity and broad scope : multiple states and hierarchical state machines -- Customizing AI systems : allowing others to modify and implement the AI -- Expert systems : capturing high-level knowledge and improving behavioral control -- Pathfinding : allowing agents to properly find and follow paths -- Advanced pathfinding techniques : improving performance an quality -- Looking smart : maximizing perception of intelligence -- Putting it all together : designing and building quality game artifical intelligence.
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Holdings
Item type Current library Call number Status Date due Barcode
REGULAR University of Wollongong in Dubai Main Collection 794.81526 AH GA (Browse shelf(Opens below)) Available T0042432
REGULAR University of Wollongong in Dubai Main Collection 794.81526 AH GA (Browse shelf(Opens below)) Available T0042433

Includes key chapter questions, case studies and chapter review.

OPTICAL DISC NOT AVAILABLE FOR USE BY UNIVERSITY OF WOLLONGONG LIBRARY.

Includes bibliographical references and index.

History and concepts -- AI agents : creating behavior using a finite state machine -- Complexity and broad scope : multiple states and hierarchical state machines -- Customizing AI systems : allowing others to modify and implement the AI -- Expert systems : capturing high-level knowledge and improving behavioral control -- Pathfinding : allowing agents to properly find and follow paths -- Advanced pathfinding techniques : improving performance an quality -- Looking smart : maximizing perception of intelligence -- Putting it all together : designing and building quality game artifical intelligence.

CSCI236, CSCI346, CSCI356, CSCI366

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